Poetic Places is, at this point, best described as a pilot project; we’ve been trying something new with quite limited resources in terms of time and money. I’ve tried to avoid scope-creep and keep everything manageable but some aspects of the project have been harder to deal with than anticipated. Aspects such as copyright.
Despite my parents’ best efforts to encourage my artistic side, I’ve never been very good at the more visual bit. My drawing style peaked at the age of 8. As such, I wasn’t entirely happy when I realised I would have to make a logo and icon for Poetic Places. I understand the importance of branding […]
Games are usually fun and can make for interesting modes of engagement, and gamification is certainly popular at the moment. I’ve enjoyed the various heritage games produced by the Wellcome Collection, for example, and have been impressed by game-based experiences such as Bristol Museum’s Hidden Museum. In light of this, and being a gamer myself, […]
I was still exploring platform choices for Poetic Places when my colleague at the British Library, Stella, invited me to a demo of izi.TRAVEL. I wasn’t quite sure what to make of it at first, judging it to be some kind of tourist guide. It is that, in part, but it’s also a good idea. […]
I’d always intended to utilise an existing platform to create the Poetic Places mobile experience. We’re on a tight timeframe—we only have a few months to collect the content and build the app—and I’m not presently knowledgeable enough to program an app from scratch. That’s a part of the research aspect of this project—how easy or […]